feat: 新增 INIT_EVENTLOOP 初始化模式,事件循环由主线程执行 #293
Draft
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
设置 INIT_EVENTLOOP 后,主线程成为 UI 线程,由主线程创建窗口和处理系统消息,和主流框架一致。设置此模式后,渲染模式将被固定设置为 RENDER_MANUAL ,不可调整。
用户需定时调用 delay_ms(), getch(), delay_fps()等函数以处理系统消息,不可间隔过长(阈值在5秒左右),否则窗口将会被系统标记为无响应。