demomod is my attempt at making mod that new modders can customize to quickly and easily get started with modding.
The mod currently includes the following:
- A custom biome with custom ore generation
- A custom bush that grows in the custom biome which produces seeds for a food crop
- A custom ingot dropped by the ore
- A custom sword, bow, pickaxe, axe, hoe, and shovel
- A custom set of armor
- A custom hostile mob entity
- A custom tameable mob entity
Preliminary instructions for getting the development environment set up are here:
https://github.com/worldwidewoogie/demomod/blob/master/INSTALL.txt
Once you have a working mod, you can build it with the following command on OSX/Linux:
./gradlew build
or Windows:
gradlew build
demomod has been built and tested on both single player and multi player server.
All the attributes of the mod can be changed by editing the following:
- https://github.com/worldwidewoogie/demomod/blob/master/src/main/java/net/woogie/demomod/Config.java
- https://github.com/worldwidewoogie/demomod/blob/master/src/main/resources/assets/demomod/lang/en_US.lang
- the texture files under https://github.com/worldwidewoogie/demomod/tree/master/src/main/resources/assets/demomod/textures