An audio plugin for Flutter which makes use of the native Android and iOS audio players, handling playback, notifications and external controls (such as bluetooth).
This plugin works on both Android and iOS, however the following setup is required for each platform.
- Flutter Project MinSDK 21
- Flutter Project AndroidX
Create or modify the Application class as follows:
package your_package_name
import io.flutter.app.FlutterApplication
import io.flutter.plugin.common.PluginRegistry
import io.flutter.plugins.GeneratedPluginRegistrant
import com.danielgauci.native_audio.NativeAudioPlugin
class Application : FlutterApplication(), PluginRegistry.PluginRegistrantCallback {
override fun onCreate() {
super.onCreate()
NativeAudioPlugin.setPluginRegistrantCallback(this)
}
override fun registerWith(registry: PluginRegistry) {
}
}This must be reflected in the application's AndroidManifest.xml. E.g.:
<application
android:name=".Application"
...Note: Not calling NativeAudioPlugin.setPluginRegistrant will result in an exception being
thrown when audio is played.
Add the following lines to your AndroidManifest.xml to register the background service for
geofencing:
<receiver android:name="androidx.media.session.MediaButtonReceiver">
<intent-filter>
<action android:name="android.intent.action.MEDIA_BUTTON" />
</intent-filter>
</receiver>
<service android:name="com.danielgauci.native_audio.AudioService">
<intent-filter>
<action android:name="android.intent.action.MEDIA_BUTTON" />
<action android:name="android.media.browse.MediaBrowserService" />
</intent-filter>
</service>As well as the following lines to setup the permissions required:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.BLUETOOTH" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />- Flutter Project minimum
iOS 10 - Flutter Project minimum build
Swift 4.2
No additional setup is required for iOS 🍏