issue #151 -- preserve tombstones during merges and fix deletion sema…#154
Merged
issue #151 -- preserve tombstones during merges and fix deletion sema…#154
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…ntics ** add canDropTombstones to mergeSSTables; compute it in callers and preserve tombstones when overlapping SSTables exist ** fix Delete() to always create tombstone nodes (insert via CAS when key is missing from the skiplist) ** make tombstones visible: ** findVisibleVersion() now returns Delete versions ** Iterator.Next() yields deleted entries with nil data for the flusher ** include tombstone keys in SSTable metadata: ** add GetMinKey / GetMaxKey ** update flusher and EntryCount to account for tombstones ** update Go module dependencies ** corrected Windows race by waiting in ForceFlush() for in-progress background flushes to complete ** rid magic numbers, and strings from code
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…ntics
** add canDropTombstones to mergeSSTables; compute it in callers and preserve tombstones when overlapping SSTables exist ** fix Delete() to always create tombstone nodes (insert via CAS when key is missing from the skiplist) ** make tombstones visible:
** findVisibleVersion() now returns Delete versions
** Iterator.Next() yields deleted entries with nil data for the flusher
** include tombstone keys in SSTable metadata:
** add GetMinKey / GetMaxKey
** update flusher and EntryCount to account for tombstones
** update Go module dependencies
** corrected Windows race by waiting in ForceFlush() for in-progress background flushes to complete ** rid magic numbers, and strings from code