Clone this repo, then download and import the Oculus Integration package. You can uncheck/delete the AudioManager, Avatar, LipSync, Spatializer and Platform folders if you want, we're not using them currently (and they make biig metadata).
Also requires this FPS Counter package and this UI package, which I'm not sure if were' allowed to redistribute.
Dataset files & Finnhub API should be placed in Assets/Resources/Data. We're not allowed to redistribute our dataset (it was provided by our sponsor company) although early methods for analysing them can be found in the stonks-analysis repo.
...you press the build button
thats it
Originally developed in Unity 2019.2.15f1