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@dependabot dependabot bot commented on behalf of github Dec 15, 2025

Bumps rive from 0.13.20 to 0.14.0.

Changelog

Sourced from rive's changelog.

0.14.0

Major release, see the updated docs and migration guide:

Bumps to rive_native: 0.1.0. Updates the Rive C++ runtime and renderer for the latest features, bug fixes, and performance improvements.

Fixes

  • Fixed Android build issues in certain environments. See issue 555. Build commands are now executed from Gradle instead of CMakeLists, and the setup process automatically skips rive_native:setup if the required libraries are already downloaded.
  • Fixed 570 - setState called after dispose. Add cancellation checks to prevent stale state updates.

Build & Platform Updates

  • Android: Added support for skipping automated setup by setting rive.native.skipSetup=true in your app's gradle.properties. When enabled, you must manually run dart run rive_native:setup --verbose --clean --platform android to download the required libraries.

0.14.0-dev.14

  • Marks methods to access text runs and state machine inputs as deprecated. While this functionality won't be removed in the near future, we encourage adoption of data binding to future-proof your Rive usage.
  • Bumps to rive_native: 0.0.17. Updates the Rive C++ runtime and renderer for the latest features, bug fixes, and performance improvements.

Fixes

  • Improved library loading and error message. See issue 566
  • Fixed layout issues that occurred on first render when using Fit.layout by correcting the order of artboard resizing and advancing calls. Added a new RiveArtboardLayoutMixin that provides common layout options for painters, including fit mode, alignment, and scale factor controls.
  • Resolves an issue where under some conditions the graphic may not restart the animation ticker. Adds a isTickerActive to RivePainter.
  • Fixed a lifetime issue with FileAssets when the owning Rive File is destroyed.
  • Only send textureFrameAvailable on main (platform) thread (iOS and macOS). This likely resolves crashes observed during Flutter engine teardow when using Factory.rive.

0.14.0-dev.13

Bumps to rive_native: 0.0.16. Updates the Rive C++ runtime and renderer for the latest features, bug fixes, and performance improvements.

Fixes

  • Fixes rendering issues on certain Android devices.
  • Resolves an issue where under some conditions the graphic may not restart the animation ticker. Adds a isTickerActive to RivePainter.
  • Ensure a Rive graphic is in the correct starting state (matching the Rive Editor play mode not design mode)

Build & Platform Updates

  • Bump minimum supported dependency for Flutter to 3.27.0 and Dart to 3.6.0

0.14.0-dev.12

Bumps to rive_native: 0.0.15. Updates the Rive C++ runtime and renderer for the latest features, bug fixes, and performance improvements.

Fixes

... (truncated)

Commits

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Bumps [rive](https://github.com/rive-app/rive-flutter) from 0.13.20 to 0.14.0.
- [Release notes](https://github.com/rive-app/rive-flutter/releases)
- [Changelog](https://github.com/rive-app/rive-flutter/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rive-app/rive-flutter/commits)

---
updated-dependencies:
- dependency-name: rive
  dependency-version: 0.14.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added dart Pull requests that update Dart code dependencies Pull requests that update a dependency file labels Dec 15, 2025
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