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[ICCV 2025 Highlight] MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting

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Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting

Introduction

Mesh-adsorbed Gaussian Splatting (MaGS) is a novel framework for reconstructing and simulating dynamic 3D objects.
It combines the rendering flexibility of 3D Gaussians with the spatial coherence of meshes, enabling both high-quality rendering and realistic deformation in dynamic scenes.

📄 More details: Project Page | Paper (arXiv)


Installation

Prerequisites
Before installation, please ensure that:

  • CUDA Toolkit is installed and matches your GPU & driver version.
  • PyTorch is installed with CUDA support.
# Clone the main repository
git clone https://github.com/wcwac/MaGS.git

# Clone required submodules
git clone --recursive https://gitlab.inria.fr/bkerbl/simple-knn.git submodules/simple-knn
git clone --recursive https://github.com/graphdeco-inria/diff-gaussian-rasterization.git submodules/diff-gaussian-rasterization

# Install dependencies
pip install -r requirements.txt
pip install -e submodules/simple-knn
pip install -e submodules/diff-gaussian-rasterization

Dataset Preparation

1. D-NeRF Dataset

  1. Download the dataset

  2. Download the meshes archive

  3. Organize and extract

    • Put both the image data and D-NeRF_meshes.7z in the same directory.

    • Extract both archives. You should get a structure like:

      bouncingballs/
      ├── train/
      │   ├── r_000.png
      │   └── r_001.png
      ├── train_meshes/
      │   ├── r_000.ply
      │   └── r_001.ply
      ├── test/
      │   ├── r_000.png
      │   └── r_001.png
      └── test_meshes/
          ├── r_000.ply
          └── r_001.ply
      

The .ply files let you reproduce the paper’s results immediately. Scripts for generating meshes from scratch (and for additional scenes) will be released soon.


2. DG-Mesh Dataset

The steps are similar to D-NeRF, with just a few differences:

  1. Download the dataset

  2. Download the meshes archive

  3. Organize and extract

    • Same procedure as in the D-NeRF case — place both archives in the same directory and extract.

Running the Code

# Example: D-NeRF Jumping Jacks
python main.py config/3dgs.yaml,config/dnerf/jumpingjacks.yaml

Citation

If you find this work useful in your research, please consider citing:

@article{mags2024,
  title={MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting},
  author={Shaojie Ma and Yawei Luo and Wei Yang and Yi Yang},
  year={2024},
  eprint={2406.01593},
  archivePrefix={arXiv},
  primaryClass={cs.CV},
  url={https://arxiv.org/abs/2406.01593}
}

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[ICCV 2025 Highlight] MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting

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