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whacAmole

First Page

  • play button is gray until you hover then it is white with an underline
  • difficulty will be a scroll wheel of 3 choices
  • grid will be a number value (minimum of 2, max of 6) which will define the grid size of the game page.

Game page:

  • cursor will be a small hammer icon (cursor css function);
  • grid of white circles
  • mole figure will pop up at random at a random interval and remain visible for a set duration depening on the difficult (harder will disapear faster)
  • using setTimeout will let me see if the player clicked the mole in time or not.
  • had a bonk counter on the top right which tracks the number of people hit
  • has a timer of 30s on the bottom. At 0s the game over things will appear

Rules:

  • 30 seconds to get as high a score as possible.
  • grey worth 1 point, gold worth 5 points, red worth negative 3 points
  • difficulty changes how long the moles remain popped up for

Game Over Pop Up:

  • at 0s a pop up will appear saying time's up and play again
  • play again will restart the same level
  • menu will go back to the menu page.

Credits:

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