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An open book as a base for teaching and learning about open source product design; a collective understanding of what one should know today to get started and join the movement; a reference students, amateurs and educators can have in their back pocket when they go out to explain what they are passionate about.

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Diverted Derived Design

These are the source files of a collectively written book today called Diverted Derived Design (formerly Guía abierta a objetos abiertos). This was a project part of Interactivos?'15 at Medialab Prado, Madrid.

We hope that this book can be a base for teaching and learning about open source product design; a collective understanding of what one should know today to get started and join the movement; a reference students, amateurs and educators can have in their back pocket when they go out to explain what they are passionate about.

This book is on display in an exhibition called Objetos Comunes until March 31, 2015 at Medialab Prado.

License

Free Art License 1.3

Further collaboration

Legal

We would appreciate if any lawyer specialized in IP rights could have a look at these questions: https://xuv.titanpad.com/5

Illustration / Graphic design

Any graphic designer or illustrator willing to give a hand making this book beautiful. We would appreciate.

Translations

If you find this book worth reading and sharing, there might be people in your community that could benefit from a native language translation. If you'd like to join a team of translators, please contact us at hello@libreobjet.org

Looking for more translators in these languages:

  • Euskadi
  • Español
  • Català
  • Français

Build

If you wish to build this book yourself, you will need Grunt, Gitbook, Calibre and ImageMagick.

Grunt handles the building of the different files.
A special version of Gitbook is used, mainly to better handle fonts in the pdfs.
Calibre is required by Gitbook to make pdfs, epub and mobi.
Imagemagick is used to compress the images for the web version of the book.

Detailed howto is coming soon. File an issue to remind us to post it.

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An open book as a base for teaching and learning about open source product design; a collective understanding of what one should know today to get started and join the movement; a reference students, amateurs and educators can have in their back pocket when they go out to explain what they are passionate about.

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