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Add a model section #220
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Add a model section #220
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gabrielsanbrito
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@nondebug left a couple of comments. I think that the model section looks good!
gabrielsanbrito
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Sorry for the long delay. I gave it a last pass and I think that the model section looks good. Just added 2 comments, which are basically questions. Thanks for making it so detailed!
| time. A [=touch point=] has a <dfn>touch x coordinate</dfn> | ||
| and a <dfn>touch y coordinate</dfn> representing the position in the [=touch surface=]'s coordinate system. | ||
| If a [=touch surface=] is on the top, bottom, front, or back side of the [=gamepad=] then the [=touch x coordinate=] is measured along the left-right axis, otherwise it is measured along the top-bottom axis. | ||
| The [=touch y coordinate=] is measured along the perpendicular axis. |
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Should we mention anything about the orientation of the y-axis?
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We should, since the current spec is ambiguous about which way is +Y. For other axes we define this in the normalization steps, let's do the same for touch coordinates.
Closes #???
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