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fix: actor entity tweaks #375
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bakbakbakbakbak
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bakbakbakbakbak:fix/actor_entity_tweaks
Closed
fix: actor entity tweaks #375
bakbakbakbakbak
wants to merge
65
commits into
vttred:main
from
bakbakbakbakbak:fix/actor_entity_tweaks
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* fix: async restores treasure result text * fix: avoid race conditions with flag "async:false"
* fix: On dropping item onto actor, check for existence before checking for anything related to containers * fix: Remove pre-container-data-model code for handling containers on monsters * fix: Programmers and linguists agree: Why Plurals?
* docs: update README.md [skip ci] * docs: update .all-contributorsrc [skip ci] Co-authored-by: allcontributors[bot] <46447321+allcontributors[bot]@users.noreply.github.com>
* fix: Add missing usesAscendingAC key * fix: Update deprecated code * fix: use game.system.id instead of OSE.systemName when getting party members
feat: Add linting
chore: A taste of linting (ose.js, ose.scss.js, == to ===)
* fix: async restores treasure result text (vttred#272) * fix: async restores treasure result text * fix: avoid race conditions with flag "async:false" * fix: Monster Data Model bugfixes (vttred#279) * fix: On dropping item onto actor, check for existence before checking for anything related to containers * fix: Remove pre-container-data-model code for handling containers on monsters * fix: Programmers and linguists agree: Why Plurals? * fix: don't reroll on round 1 if already rolled (vttred#280) * Create CNAME * docs: add Haxxer as a contributor for code (vttred#281) * docs: update README.md [skip ci] * docs: update .all-contributorsrc [skip ci] Co-authored-by: allcontributors[bot] <46447321+allcontributors[bot]@users.noreply.github.com> * fix(temporary): removed caching from the build ci * fix: AC/AAC display fix + party overview fix (vttred#286) * fix: Add missing usesAscendingAC key * fix: Update deprecated code * fix: use game.system.id instead of OSE.systemName when getting party members * fix: Additional v1.7.x fixes (vttred#289) * fix: Character generator now properly sets scores * fix: Items should once again properly display their descriptions. * fix: Treasure items should be created under the Treasure inventory heading * fix: Item and armor descriptions should target the correct fields * fix: replaced broken chart with "translated" badge * chore: update README to where people can find the Discord invite * feat: add Catalan and Chinese support to manifest * Updates to Item Piles system integration (vttred#292) * Updates to system integration * Added unstackable item types * [enhancement] Added option to revert Ctrl/Meta behavior (vttred#294) * [enhancement] Added option to revert Ctrl/Meta behavior * Extracted skipDialogCheck to method * Removed comment about monster testing. * Moved skipRollDialogcheck to helper collection * cleanup Co-authored-by: bakbakbakbakbak <bakbakbakbak@protonmail.com> * docs: add bakbakbakbakbak as a contributor for code (vttred#302) * docs: update README.md [skip ci] * docs: update .all-contributorsrc [skip ci] Co-authored-by: allcontributors[bot] <46447321+allcontributors[bot]@users.noreply.github.com> * docs: add adn770 as a contributor for translation (vttred#303) * docs: update README.md [skip ci] * docs: update .all-contributorsrc [skip ci] Co-authored-by: allcontributors[bot] <46447321+allcontributors[bot]@users.noreply.github.com> * [enhancement] Container delete confirmation (vttred#299) * [enhancement] Added confirmation when deleting containers containing items * [fix] Container now pushes out containing items. * Changed to Dialog.confirm * Cleanup * cleanup * Allow first item check condition to allow no item Co-authored-by: bakbakbakbakbak <bakbakbakbak@protonmail.com> * fix: shopping cart now deducts gold * Remove confusing monster options (vttred#308) Co-authored-by: bakbakbakbakbak <bakbakbakbak@protonmail.com> * [fix] Correctly creating link anchors in TextEditor & dragging items to hotbar (vttred#304) * [fix] Use item.getDragData to fix bad link * [fix] Macro creation when dragging item from actor * Fixed macro warning for non-actor items * Tests for item macros * Cleanup * Unlinked token macro fix * Fixed typo in en.json * Fixed bug on row 67 * Non-destructive macro removal * Macro logic * Cleanup Co-authored-by: bakbakbakbakbak <bakbakbakbak@protonmail.com> * fix: Macro for same item name now creates Co-authored-by: Anthony Ronda <anthonyronda@gmail.com> Co-authored-by: Tim <tim.snyder.work@gmail.com> Co-authored-by: allcontributors[bot] <46447321+allcontributors[bot]@users.noreply.github.com> Co-authored-by: Adam Oresten <adamoresten@gmail.com> Co-authored-by: bakbakbakbakbak <bakbakbakbak@protonmail.com>
chore(test): (almost) all up to sheet level
…test fix: entity-tweaks-tests
fix(macro): Allow macro to be dragged to hotbar for 1.8.x
fix(config): tag images not set correctly for 1.8.x
* fix(party): Fix recursive folder adding * fix: Actor, not Folder --------- Co-authored-by: bakbakbakbakbak <bakbakbakbak@protonmail.com>
* fix(item): Make spendSpell async * cleanup & lint --------- Co-authored-by: bakbakbakbakbak <bakbakbakbak@protonmail.com>
* fix: dice rolling fixes * chore(test): dice rolling * chore(test): sendAttackRoll cleanup * chore(desc): Added description to attackIsSuccess * Added descriptions to helpers-dice.js * chore(test): Added tests for issue vttred#340 * chore(desc): Better test descriptions for vttred#340 * cleanup * fix(dice): Always allow hit when untargeted, vttred#333 * cleanup --------- Co-authored-by: bakbakbakbakbak <bakbakbakbak@protonmail.com>
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Fixes
defaultOptionsfailing tests in #356Keeping it in draft until #356 is merged.