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backend for OT6.5 that uses game data to be more accurate

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Fortify-Alpha

backend for OT6.5 that uses game data to be more accurate

credit @notpies for og research about OT6 https://github.com/NOTPIES

important

  • to make an account just login with the username you want before the @
  • passwords are hashed and are enforced based on said username
  • use the email suffix "@reset.me" to reset your profile when logging in
  • outpost mission is skipped because you cant load into outpost, causes some funky stuff with tutorial (restart game if anything happens)
  • uses mongodb

done

  • quest progression (finished notifications)
  • building survivor slots
  • profile system
  • creating buildings
  • upgrading schems/workers/buildings (havent put in resource checks for workers and buildings yet)
  • tutorial functional (outpost mission is skipped)
  • cloudstorage (uses ztsd to compress and stick in in mongo, not production worthy use an s3 bucket for that)
  • hero creation and perk stuff, currently when you create a hero it will start at max level
  • basic llama system (needs to be expanded)

not done

  • missing some mcp operations probably
  • world info is a newer version then intended, i cant be bothered to make one (if someone wants to go for it, you can find all the missiongens and zonethemes in the ot files)
  • outposts work differently in ot not sure but idk i'll probably look into it eventually

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backend for OT6.5 that uses game data to be more accurate

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