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4 changes: 4 additions & 0 deletions Assembly-CSharp.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -78,14 +78,18 @@
<Compile Include="Assets\Scripts\SciptableObjects\TankScriptableScripts\TankScriptableObject.cs" />
<Compile Include="Assets\Scripts\States\ChasingState.cs" />
<Compile Include="Assets\Scripts\States\PatrollingState.cs" />
<Compile Include="Assets\Scripts\States\ShootingState.cs" />
<Compile Include="Assets\Scripts\States\TankState.cs" />
<Compile Include="Assets\Scripts\Tank\TankController.cs" />
<Compile Include="Assets\Scripts\Tank\TankModel.cs" />
<Compile Include="Assets\Scripts\Tank\TankService.cs" />
<Compile Include="Assets\Scripts\Tank\TankType.cs" />
<Compile Include="Assets\Scripts\Tank\TankView.cs" />
<Compile Include="Assets\Scripts\UI\EndScoreScript.cs" />
<Compile Include="Assets\Scripts\UI\EventService.cs" />
<Compile Include="Assets\Scripts\UI\SceneSwitcher.cs" />
<Compile Include="Assets\Scripts\UI\Scoring.cs" />
<Compile Include="Assets\Scripts\Utils &amp; Misc\LevelLoader.cs" />
<Compile Include="Assets\Scripts\Utils &amp; Misc\MonoSingletongeneric.cs" />
<Compile Include="Assets\Scripts\Utils &amp; Misc\ObjectPooler.cs" />
<Compile Include="Assets\Scripts\Utils &amp; Misc\ObjectPoolGeneric.cs" />
Expand Down
17 changes: 16 additions & 1 deletion Assets/Prefabs/EnemyTank Variant 1.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -361,6 +361,7 @@ GameObject:
- component: {fileID: 7027101548334254081}
- component: {fileID: 7929791141749570078}
- component: {fileID: 6374378639944880918}
- component: {fileID: 5945717373752982393}
- component: {fileID: 138700398186874727}
m_Layer: 0
m_Name: EnemyTank Variant 1
Expand Down Expand Up @@ -398,7 +399,7 @@ Rigidbody:
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_Constraints: 80
m_CollisionDetection: 3
--- !u!65 &5644338063897453788
BoxCollider:
Expand Down Expand Up @@ -428,6 +429,7 @@ MonoBehaviour:
speed: 20
patrollingState: {fileID: 7929791141749570078}
chasingState: {fileID: 6374378639944880918}
shootingState: {fileID: 5945717373752982393}
Playertarget: {fileID: 0}
--- !u!114 &7929791141749570078
MonoBehaviour:
Expand Down Expand Up @@ -455,6 +457,19 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
enemyBehaviour: {fileID: 0}
--- !u!114 &5945717373752982393
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7040842655944549903}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: db0f2ce619acab644b4a12192e79b9ea, type: 3}
m_Name:
m_EditorClassIdentifier:
enemyBehaviour: {fileID: 0}
--- !u!135 &138700398186874727
SphereCollider:
m_ObjectHideFlags: 0
Expand Down
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