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The left falling spark drops every 160 frames - there is sure to be one within the shinecharge window. There is a 1 in 8 chance of skipping any given "spark" window - which will require the shinecharge be retried - or stored using a spikesuit.

(Technical note: normally the spark has a random X velocity, less than 1 pixel left or right. However, the random velocity table is one entry too short on the right side, so there is a 1 in 8 chance of having an X velocity of DBBD.301A - a very large left X velocity that will surely throw it off-screen. To the player, this just appears as a "missed" cycle.)

@osse101 osse101 added Area:Wrecked Ship Stuff in Wrecked Ship Tech:Blue Suit labels Jan 18, 2026
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osse101 commented Jan 18, 2026

I often fall in the spike pit or miss the lil spark. With all the extra health I think I'd drop a bot in the first pit to be safe.

@osse101 osse101 merged commit 2c791b3 into vg-json-data:master Jan 18, 2026
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2 participants