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A comprehensive expansion of RimWorld’s healthcare mechanics, introducing automated emergency systems, advanced surgical hardware, and a realistic pharmaceutical ecosystem.

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MediTech Auto-Injectors (v1.1.0)

A comprehensive RimWorld mod adding 12 craftable automatic injectors for emergency medical treatment, combat enhancement, and specialized utility purposes.

Features

12 Different Auto-Injectors

Medical/Emergency (6 types):

  • Epinephrine - Emergency cardiac treatment, restores consciousness
  • Morphine - Powerful pain relief and sedation
  • Coagulant - Rapid bleeding control
  • Detox - Toxin and poison removal
  • Antibiotic - Infection treatment and immunity boost
  • Regenerative - Accelerated wound healing

Combat/Performance (3 types):

  • Combat Stimulant - Enhanced combat performance
  • Berserker - Extreme combat boost with severe side effects
  • Stealth Enhancer - Improved stealth and movement

Utility/Specialized (3 types):

  • Psychic Dampener - Psychic sensitivity reduction
  • Temperature Regulator - Extreme temperature resistance
  • Radiation Shield - Radiation protection

Realistic Drug Mechanics

  • Tolerance System - Repeated use builds tolerance, reducing effectiveness
  • Addiction & Withdrawal - Each injector can cause addiction with withdrawal symptoms
  • Overdose System - Using multiple injectors in short time causes dangerous overdose
  • Balanced Effects - Each injector has specific buffs, debuffs, and side effects

Research Progression

  • Basic Auto-Injectors (1200 points) - Unlocks Morphine, Detox, Antibiotic, Temperature Regulator
  • Advanced Auto-Injectors (2400 points) - Unlocks Epinephrine, Coagulant, Regenerative, Stealth Enhancer, Psychic Dampener, Radiation Shield
  • Military Stimulants (3000 points) - Unlocks Combat Stimulant, Berserker

v1.1.0 Content Update (2026-01-18)

  • Hibernator: Forces 24-hour restorative sleep; perfect for medical stasis.
  • Focus-Max: 100% boost to work speed and learning rate.
  • Adrenaline Burst: Pawn ignores all pain and cannot be downed until dead.
  • Surgery Administration: Doctors can now give injectors via the surgery tab.
  • Total Injectors: Now 15 unique types.
  • Note on Visuals: Unique textures for Hibernator, Focus-Max, and Adrenaline Burst are coming in a future update. They current use high-quality themed placeholders.

Installation

  1. Download the mod
  2. Extract to your RimWorld Mods folder
  3. Enable in the mod manager
  4. Start a new game or add to existing saves

Compatibility

  • RimWorld Version: 1.5 and 1.6
  • Combat Extended (CE): Full support! Built-in patches for Bulk and Weight ensure injectors work perfectly with the CE inventory and loadout systems.
  • 20+ Compatible Mods: Designed to work alongside common mods like:
    • Common Sense, Smart Medicine, Pharmacy, Pharmacist, Pick Up And Haul, RimHUD, Medical Tab, Better Pawn Control, Allow Tool, RunAndGun, Giddy-up!, Hospital, EPOE, RBSE, Vanilla Expanded, Dubs Bad Hygiene, Replimat, Simple Sidearms, Pocket Sand, Search and Destroy, Defensive Positions.
  • Inventory Support: All injectors are categorized for easy inventory carry and medical job prioritisation.

GitHub

Repository: https://github.com/veloxcity/MediTechAutoInjectors

Warnings

⚠️ Overdose Risk: Using 3+ injectors within 6 hours can be fatal ⚠️ Addiction: Most injectors are addictive - use responsibly ⚠️ Side Effects: Each injector has specific side effects and crash mechanics

Credits

Created by MediTech Industries Mod Development: 2026

License

This mod is provided as-is for RimWorld. Feel free to use and modify for personal use.

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A comprehensive expansion of RimWorld’s healthcare mechanics, introducing automated emergency systems, advanced surgical hardware, and a realistic pharmaceutical ecosystem.

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