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ESCKaybeden

Türkçe

Client

client/main.lua dosyasını açıp en alt satıra yapıştırın

RegisterNUICallback("GiveItem0", function(data, cb)
    local closestPlayer, closestDistance = QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), 3)
    local Players = {}
    for sayi,esc in pairs(closestPlayer) do
        if GetPlayerServerId(esc) ~= GetPlayerServerId(PlayerId()) then
            QBCore.Functions.TriggerCallback('GetPlayers', function(props)
                table.insert(Players, {props = props, id = GetPlayerServerId(esc)})
                cb({Players = Players,Item = data.item})
            end, GetPlayerServerId(esc))
        end
    end
end)

RegisterNUICallback("GiveItem1", function(data, cb)
    local closestPlayer, closestDistance = QBCore.Functions.GetPlayersFromCoords(GetEntityCoords(PlayerPedId()), 3)
    for sayi,esc in pairs(closestPlayer) do
        if GetPlayerServerId(esc) == data.player then
            SetCurrentPedWeapon(playerPed,'WEAPON_UNARMED',true)
            TriggerServerEvent("inventory:server:GiveItem0", data.player, data.item, data.amount, data.item.slot)
        else
            QBCore.Functions.Notify("Failed", "Yakınında kimse yok!")
        end
    end
end)

Server

server/main.lua dosyasını açıp en alt satıra yapıştırın

QBCore.Functions.CreateCallback('GetPlayers', function(source,cb,id)
    local Player = QBCore.Functions.GetPlayer(id).PlayerData.charinfo
    cb(Player.firstname .. " " .. Player.lastname)
end)

RegisterServerEvent("inventory:server:GiveItem0", function(target, name, amount, slot)
    local src = source
    local Player = QBCore.Functions.GetPlayer(src)
    local OtherPlayer = QBCore.Functions.GetPlayer(tonumber(target))
    local dist = #(GetEntityCoords(GetPlayerPed(src))-GetEntityCoords(GetPlayerPed(target)))
  if Player == OtherPlayer then return TriggerClientEvent('QBCore:Notify', src, "Kendine bir eşya veremez misin?") end
  if dist > 2 then return TriggerClientEvent('QBCore:Notify', src, "Eşya vermek için çok uzaktasın!") end
  local item = Player.Functions.GetItemBySlot(slot)
  if item.name ~= name.name then TriggerClientEvent('QBCore:Notify', src, "Yanlış öğe bulundu tekrar deneyin!"); return end
  if amount <= item.amount then
    if amount == 0 then	amount = item.amount end
    if Player.Functions.RemoveItem(item.name, amount, item.slot) then
      if OtherPlayer.Functions.AddItem(item.name, amount, false, item.info) then
        TriggerClientEvent('inventory:client:ItemBox',target, QBCore.Shared.Items[item.name], "add")
        TriggerClientEvent('QBCore:Notify', target, Player.PlayerData.charinfo.firstname.." "..Player.PlayerData.charinfo.lastname.. " tarafından "..amount..' adet '..item.label.." aldınız")
        TriggerClientEvent("inventory:client:UpdatePlayerInventory", target, true)
        TriggerClientEvent('inventory:client:ItemBox',src, QBCore.Shared.Items[item.name], "remove")
        TriggerClientEvent('QBCore:Notify', src, "" .. OtherPlayer.PlayerData.charinfo.firstname.." "..OtherPlayer.PlayerData.charinfo.lastname.. "'e " .. amount .. " adet " .. item.label .." verdiniz!")
        TriggerClientEvent("inventory:client:UpdatePlayerInventory", src, true)
        TriggerClientEvent('qb-inventory:client:giveAnim', src)
        TriggerClientEvent('qb-inventory:client:giveAnim', target)
      else
        Player.Functions.AddItem(item.name, amount, item.slot, item.info)
        TriggerClientEvent('QBCore:Notify', src,  "Diğer oyuncuların envanteri dolu!", "error")
        TriggerClientEvent('QBCore:Notify', target,  "Envanterin dolu!", "error")
        TriggerClientEvent("inventory:client:UpdatePlayerInventory", src, false)
        TriggerClientEvent("inventory:client:UpdatePlayerInventory", target, false)
      end
    else
      TriggerClientEvent('QBCore:Notify', src,  "Yeterince öğeniz yok", "error")
    end
  else
    TriggerClientEvent('QBCore:Notify', src, "Aktarmak için yeterli öğeniz yok")
  end
end)

JavaScript

html/js/app.js dosyasını açıp crtl + f tuşlarına basıp sağ üst tarafta açılan arama kısmına "#item-give" yazıp çıkan kısımda ki kodu değiştirin

$("#item-give").droppable({hoverClass: "button-hover",
    drop: function(event, ui) {
        setTimeout(function() { IsDragging = false; }, 300);
        fromData = ui.draggable.data("item");
        fromInventory = ui.draggable.parent().attr("data-inventory");
        amount = $("#item-amount").val();
        if (amount == 0) {
            return;
        } else {
            amount = fromData.amount;
            $.post(`https://${GetParentResourceName()}/GiveItem0`, JSON.stringify({ inventory: fromInventory, item: fromData, amount: parseInt(amount)
            }), function(state) { $('.GiveItemPlayers').html("")
                state.Players.map(dt => $(".GiveItemPlayers").append('<div class="GiveItemPlayersButton" data-player="' + dt.id + '">' + dt.props + ' (' + dt.id + ')</div>'))
                $(".GiveItembox").css({'display': 'block'});
                $(".GiveItemPlayersButton").click(function () { $(".GiveItembox").css({'display': 'none'});
                    player = $(this).data("player");
                    new Promise(function () {
                        const https = new XMLHttpRequest();
                        https.open("POST", `https://${GetParentResourceName()}/GiveItem1`);
                        https.send(JSON.stringify({
                            player: player,
                            item: state.Item,
                            amount: parseInt($("#item-amount").val())
                        }));
                    });
                });
            });
        }
    },
});

html

html içerisindeki ui.html dosyasını açıp id="qbcore-inventory" kısmının bir alt satırında boş yer oluşturup yapıştırın

<div class="GiveItembox">
    <div class="GiveItemPlayers"></div>
</div>

css

html/css/main.css dosyasını açıp en alt satıra yapıştırın

.GiveItembox {
    display: none;
    position: absolute;
    height: 13em;
    width: 16em;
    margin: auto;
    left: 0;
    right: 0;
    top: 0;
    bottom: 0;
    background: #1e1e1eaa;
    border-radius: .2em;
    z-index: 560;
    overflow-y: scroll;
}

.GiveItemPlayersButton {
    width: 100%;
    text-decoration: none;
    color: rgba(255, 255, 255, 0.719);
    background-color: #3030305a;
    text-shadow: none; 
    font-size: 14px !important;
    outline: none;
    text-transform: none;
    text-align: center;
    line-height: 30px;
    border: none;
    border-bottom: 1px solid #46464676;
    transition: 300ms all;
}
.GiveItemPlayersButton:hover { background-color: rgba(34, 29, 46, 0.8); }

English (very soon..)

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