This project presents the work of my assignment for Advanced Programming module during my Master degree on Game Development and Design. I was asked to develop a multiplayer game using C++. The provided skeleton code already had the balls and a flat table so I tried to follow the theme to make it 3D Online (Multiplayer) Bowling game. After 2 weeks straight, I can made this functioning and now I spend some spare time after submitting all the works to write a summary.
Project info:
- Programming Language: MSVC++
- Development environment: Microsoft Windows 10, Version 1909
- IDE: Microsoft Visual Studio 2022
Firstly, you need to clone the code into your local machine. Then you need
to update the path to main resources (shaders/fonts) that are used in the game.
I didn't have enough time to add flexibility to this at the time.

OK. Hit Build solution and let's play. Run the batch file RunAll.bat in the build folder.
start cmd.exe /c OnlineBowlingServer.exe 45000
start cmd.exe /c OnlineBowlingClient.exe
start cmd.exe /c OnlineBowlingClient.exe
No? Don't worry, me too 😂. Watch this: The Rules of Ten Pin (10 Pin) Bowling - EXPLAINED!. Thanks, Ninh Ly YouTube channel. I definitely wanted to go for a bowling game after the exam season. Now I don't have to wonder why the score is increased randomly.
When it come to drawing on desktop, there are big chance that you will hear about OpenGL. I also used it in this project to draw game objects. At the time of writing this summary, I have only learnt OpenGL for a month from this legendary site Learn OpenGL by Joey de Vries. He is really good at explaining OpenGL concepts with code examples.
I also stole (who doesn't? 😋) some codes from OpenGL Sphere by Song Ho Ahn to help me draw beautiful spheres.
How do we gather different people on the internet into one single game? I have no idea at first but I found this gem Multiplayer Game Programming. I just wanted to say thank you to Sanjay Madhav and Josh Glazer. Without this book, I would fail this module and think I'm stupid 😅.



