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v1.0.3

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@tylertms tylertms released this 26 Jun 04:20
· 25 commits to main since this release
7634e95

Added emission data by included .mtl files with each .obj.

When importing into Blender, mtl0 is the default material and can be colored with the same method.
Any material mtl1 or higher is emissive and can be adjusted to emit light at a certain strength.