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SFML_SMALL_EXAMPLES

Clickable Sprite

A simple example of capturing mouse input in a set global space area

Health bar

A simple implementation of a health bar using shapes

Assign Texture to Shape

For a simple illustration of how to best allocate a texture to an existing Shape Object

Spritesheet

A very efficient way to load in assets as a single texture. An introduction Vertex Arrays as a middle step between SFML to OpenGL mindset

Particles

A simple example of optimising structures and algorithms based around large groups

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