Real-time 3D room reconstruction on Meta Quest 3. GPU TSDF volume integration, GPU Surface Nets meshing, passthrough camera-based texturing, and Gaussian Splat export. Unity 6 URP package.
room unity vr scan point-cloud mixed-reality 3d-reconstruction compute-shader xr tsdf passthrough urp depth-sensing surface-nets passthrough-api meta-quest gaussian-splatting quest3 passthrough-camera-api room-scanning
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Updated
Mar 23, 2026 - C#