A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
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Updated
Jul 31, 2022 - C
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
A minimal example of a custom render pipeline with the Retro3D shader.
bevy gaussian splatting render pipeline plugin 🕊️🌌
Noesis - unity scriptable render pipeline with all main urp features.
A flight-simulator style game, written in Python and Panda3D, where you locate enemy positions and report on their activity.
Implement a customized render pipeline in godot 4.3+
Modular rendering graph
用于学习实验SRP特性和测试用管线。
My free and open-source Vulkan renderering engine
Render pass for Unity URP
Curated agent skills for Unity shader development targeting mobile GPUs and WebGL browsers.
An Adobe CEP based, exporter for Adobe After Effects 2022+
Export Unity Frame Debugger data to structured JSON for AI-assisted rendering analysis. No public API needed.
High-performance Unity pooling for Unity 6.0–6.4 (Built-in/URP/HDRP). ObjectPooling, render pipeline agnostic.
Demonstration of basic 3D rendering in MATLAB
A concurrent training and generation pipeline leveraging active learning to drive synthetic data rendering. By generating customized datasets simultaneously alongside model training, it creates a real-time feedback loop to dynamically refine object detection models.
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