Unreal Engine 5 multiplayer shooter C++ project, resurrection of Warhammer 40K: Eternal Crusade. Developed using "UE best practices" from Lyra for a more complex behaviour
-
Updated
Mar 8, 2026 - C++
Unreal Engine 5 multiplayer shooter C++ project, resurrection of Warhammer 40K: Eternal Crusade. Developed using "UE best practices" from Lyra for a more complex behaviour
Pure Python implementation of UE5 network protocol
A highly extensible, modular multiplayer game framework for Unreal Engine 5. Features a Dual ASC architecture, robust input routing, and tickless event-driven design inspired by Lyra.
Gameplay feature plugin version of Sixze's refactored Advanced Locomotion System. Intended for use with Epic's Lyra framework.
Echelons of Deception and Survival — Open-Source Competitive Multiplayer Immersive Sim
Sample editor plugin for extending Unreal Engine 5's content browser and level editor.
GLUCOSE is the most flexible Framework for creating games of any genre based on Lyra for Unreal Engine 5.
Extends the existing Game Features Plugin with common actions and classes
Adds a dedicated button to the toolbar that lets you validate all currently checked out files.
Lyra's common map feature but with personal and project maps
True first person shooter game and Frontend UI framework based on EpicGames Lyra in unreal engine 5
Implements Unreal Engine 5 network protocol in Python to connect, authenticate, and replicate actors with UE5 Lyra Starter Game servers.
Add a description, image, and links to the lyra-starter-game topic page so that developers can more easily learn about it.
To associate your repository with the lyra-starter-game topic, visit your repo's landing page and select "manage topics."