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Ruby on Rails implementation of the Werewolf party game. Currently hosted at wolfy.herokuapp.com/

Come play!

TO DO:

X don’t show ‘reveal’ action on players who are already known

add facebook metadata

add facebook/twitter login

add appropriate page titles

players can delete their last comment (?)

X “your current games” in nav

login form in top nav

intro/login modal

X bigger login/sign up form

email nudges for slow players

X dead players shouldn’t be able to chat either (done on front end)

DEAD PLAYERS CAN’T MOVE! - done on front end, need to validate on backend

X Implement seer knowldege persistence - done

if all players have voted, and one player (alone) has most votes, they are off

X Make roles private (unless known to seer)

X Private messaging for seers

X pull down for private messaging

X Private messaging (howl) for werewolves – CHANGE TARGET ON COMMENTS TO ARRAY TYPE, REFACTOR BROADCAST TO ROLE

X Players can change alias

X End game/victory conditions - check

X DRY up messaging code

X Figure out how to dynamically set faye server depending on environment (sort of – hardcoded both environments in env)

Implement game settings?

- difficulty/werewolf count
- allow private messaging?

Roles:

- illusionist?
- others?

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Rails version of Werewolf party game

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