Skip to content

v0.6.0

Choose a tag to compare

@toadative toadative released this 25 May 04:06
· 90 commits to master since this release

Breaking changes

  • Removed SolveUniform() methods in favor of a unitSpeed boolean in the Solve() methods.
  • Renamed GetSplineFromT() to GetSplineAtTime().

Fixes

  • Fixed a typo that was causing the arc length parametrization LUT to never be used, making PrecomputeArcLengthParams() useless.
  • Fixed an issue with SolveLength(a, b) when a and b were contained in the same interpolant. (h/t morosanu).
  • Updated code with new luau syntax and Roblox methods.