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Make your selection between a Sea Turtle, a Shark, and a Whale and try to survive in the cold, harsh, sea.
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User is presented with an opening screen containing info, settings, and start buttons.
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Info describes how to play the game
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Settings allow for changing basic settings <--Stretch Goal
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Start button opens up selection screen
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Selection screen displays Turtle, Shark, and Whale, their respective basic stats, and the rules of the game at the top.
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Upon selection, user is thrust into the cold, harsh, sea.
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Three input options, via buttons on the screen and basic keyboard input allow user to move up, down, or access special ability.
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Health slowly decreases over time.
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debris,food,predator, andmateobjects randomly populate at varying heights on the right side of the screen, and move to the left. -
When
animal+foe objectmeet same X, Y coordinates of screen an event happens. -
if
animal+debrishealth decrease -
if
animal+foodhealth increases -
if
animal+predatorbig health decrease or death occur. -
If user's animal meets
debrisorpredatorthe health is decreased by varying values respective to the size offoeobject. -
Health can be regained by eating.
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At 'X' time interval, a
matewill appear, if user's animal catches themate, user wins! -
If the
mateis missed, the game continues until the next one shows up, or the animal dies. -
if user wins, win screen shows up, telling score, time survived, and giving option to play again or return to home screen.
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if user dies, death screen shows up telling score, time survived, and giving option to play again or return to home screen.
Follow this link for the rest of the wireframe and planning images
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