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6 changes: 6 additions & 0 deletions examples/expression/shiftExpr.tile
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
func main(argc: int): void {
x: int = 4;
y: int = 4 << 2;
z: int = 4 >> 1 + 2;
t: int = 4 << 2 * 2;
}
173 changes: 173 additions & 0 deletions examples/tic-tac-toe/tic-tac-toe.tile
Original file line number Diff line number Diff line change
@@ -0,0 +1,173 @@
/*
03.05.2025
Mehmet Can Özkuzukıran
make app ARGS=".\examples\tic-tac-toe\tic-tac-toe.tile -o .\examples\tic-tac-toe\tic-tac-toe.bin -gen-tasm -l raylib.dll"
tvm .\examples\tic-tac-toe\tic-tac-toe.bin
*/

native func InitWindow(width: ci32, height: ci32, title: cptr): cvoid;
native func WindowShouldClose(): ci8;
native func CloseWindow(): cvoid;
native func BeginDrawing(): cvoid;
native func EndDrawing(): cvoid;
native func ClearBackground(color: cu32): cvoid;
native func SetTargetFPS(fps: ci32): cvoid;
native func DrawRectangle(posX: ci32, posY: ci32, width: ci32, height: ci32, color: cu32): cvoid;
native func DrawLine(ci32, ci32, ci32, ci32, cu32): cvoid;
native func IsKeyDown(key: ci16): ci8;
native func DrawText(text: cptr, posX: ci32, posY: ci32, fontSize: ci32, color: cu32): cvoid;


func drawGrid(grid: char[], square_colors: int[], selected: int, current_player: char): void {
cellSize: int = 80;
gap: int = 10;
offsetX: int = 30;
offsetY: int = 30;

for (i: int = 0; i < 9; i++) {
x: int = offsetX + (i % 3) * (cellSize + gap);
y: int = offsetY + (i / 3) * (cellSize + gap);

DrawRectangle(x, y, cellSize, cellSize, square_colors[i]);

// Draw selection border
if (i == selected) {
DrawRectangle(x, y, cellSize, cellSize, 0xCCCC00FF);
}
}
}


func print(str: string): void {
tasm {
"load 0",
"puts"
}
}
func printChar(c: char): void {
tasm {
"load 0",
"putc"
}
}


func checkWinnerByColor(square_colors: int[], color: int): bool {
// Row 1
if (square_colors[0] == color && square_colors[1] == color && square_colors[2] == color) { return true; }
// Row 2
if (square_colors[3] == color && square_colors[4] == color && square_colors[5] == color) { return true; }
// Row 3
if (square_colors[6] == color && square_colors[7] == color && square_colors[8] == color) { return true; }
// Column 1
if (square_colors[0] == color && square_colors[3] == color && square_colors[6] == color) { return true; }
// Column 2
if (square_colors[1] == color && square_colors[4] == color && square_colors[7] == color) { return true; }
// Column 3
if (square_colors[2] == color && square_colors[5] == color && square_colors[8] == color) { return true; }
// Cross 1
if (square_colors[0] == color && square_colors[4] == color && square_colors[8] == color) { return true; }
// Cross 2
if (square_colors[2] == color && square_colors[4] == color && square_colors[6] == color) { return true; }

return false;
}

func main(argc: int): void {
InitWindow(400, 400, "Tic Tac Toe");
SetTargetFPS(10);

EMPTY: char = ' ';
grid: char[] = char[9];
square_colors: int[] = int[9];
for (i: int = 0; i < 9; i++) {
square_colors[i] = 0xFFFFFFFF; // White by default
}
current_player: char = 'X';
winner: char = ' ';
moves: int = 0;
selected: int = 0;
showError: bool = false;
keyProcessed: bool = false;

for (i: int = 0; i < 9; i++) {
grid[i] = EMPTY;
}

while ((bool)WindowShouldClose() == false && winner == ' ' && moves < 9) {
showError = false;

if (!(bool)IsKeyDown('E')) {
if ((bool)IsKeyDown('W') && selected >= 3) {
selected = selected - 3;
} else if ((bool)IsKeyDown('S') && selected <= 5) {
selected = selected + 3;
} else if ((bool)IsKeyDown('A') && selected % 3 != 0) {
selected = selected - 1;
} else if ((bool)IsKeyDown('D') && selected % 3 != 2) {
selected = selected + 1;
}
}

if ((bool)IsKeyDown('E')) {
if (keyProcessed == false ) {
keyProcessed = true;
if (square_colors[selected] == 0xFFFFFFFF) {
grid[selected] = current_player;
moves = moves + 1;
if (current_player == 'X') {
square_colors[selected] = 0x00FF00FF;
} else {
square_colors[selected] = 0xFF0000FF;
}
if (checkWinnerByColor(square_colors, 0x00FF00FF)) {
winner = 'X';
} else if (checkWinnerByColor(square_colors, 0xFF0000FF)) {
winner = 'O';
}else if (moves == 9) {
winner = 'D';
}
if (winner == ' ') {
if (current_player == 'X') {
current_player = 'O';
} else {
current_player = 'X';
}
}
} else {
showError = true;
}
}
} else {
keyProcessed = false;
}

BeginDrawing();
ClearBackground(0x808080FF);
drawGrid(grid, square_colors, selected, current_player);
if (showError) {
DrawText("Invalid Move!", 100, 370, 20, 0xFF0000FF);
}
EndDrawing();
}

while ((bool)WindowShouldClose() == false) {
BeginDrawing();
ClearBackground(0x808080FF);
drawGrid(grid, square_colors, selected, current_player);

if (winner == 'X') {
DrawText("Winner: ", 100, 370, 20, 0x00FF00FF);
DrawText("Green", 220, 370, 20, 0x00FF00FF);
}
else if (winner == 'O') {
DrawText("Winner: ", 100, 370, 20, 0xFF0000FF);
DrawText("Red", 220, 370, 20, 0xFF0000FF);
}
else if (winner == 'D') {
DrawText("Draw!", 100, 370, 20, 0x00FF00FF);
}
EndDrawing();
}
CloseWindow();
}
2 changes: 1 addition & 1 deletion src/tile/AntlrToExpression.java
Original file line number Diff line number Diff line change
Expand Up @@ -417,7 +417,7 @@ public Expression visitShiftExpression(ShiftExpressionContext ctx) {
Expression left = visit(exprs.get(0));
Expression right = visit(exprs.get(1));
String operator = ctx.getChild(1).getText();
return new ShiftExpression(left, operator, right, new TypeInfoBinopInt());
return new ShiftExpression(left, operator, right, TypeResolver.resolveBinopShiftType(left.getType(), right.getType()));
} else if (exprs.size() == 1) {
return visit(exprs.get(0));
}
Expand Down
4 changes: 2 additions & 2 deletions src/tile/ast/expr/ShiftExpression.java
Original file line number Diff line number Diff line change
Expand Up @@ -26,9 +26,9 @@ public String generateTasm(String generatedCode) {
generatedCode = right.generateTasm(generatedCode);

if (operator.equals("<<")) {
generatedCode += " shl\n";
generatedCode += " lshft\n";
} else if (operator.equals(">>")) {
generatedCode += " shr\n";
generatedCode += " rshft\n";
} else {
System.err.println("Unknown shift operator: " + operator);
}
Expand Down