Releases: thomasvt/Box2DNet
Releases · thomasvt/Box2DNet
v3.1.8.6
v3.1.8.5
Changes
- Regenerated for latest commits on Box2D
Nuget package
https://www.nuget.org/packages/Box2dNet/3.1.8.5
Install
dotnet add package Box2dNet --version 3.1.8.5
Full Changelog: v3.1.8.4...v3.1.8.5
v3.1.8.1
Changes
- Started with the .NET+MonoGame rewrite of the original Box2D samples app. First version with first sample is there.
- Fixed mistakes in the B2DebugDraw struct.
Nuget package
https://www.nuget.org/packages/Box2dNet/3.1.8.1
Install
dotnet add package Box2dNet --version 3.1.8.1
v3.1.7.0
Changes
- Regenerated for updated Box2D of 2025/06/15
- Quite some changes in the Box2D original code since previous time. Box2dNetGen was refactored and adjusted accordingly.
- Small adjustment for Godot: #2
- Added Span-based convenience properties like
b2BodyEvents.moveEventsAsSpan - Box2d API methods that take delegate pointers (IntPtr) were annoying to use as you couldn't see the actual delegate. Box2DNet now also generates an overload for these methods with the actual delegate as parameter. eg. the
IntPtr fcnparameter inb2World_CastShape()is now of typeb2CastResultFcn
Nuget package
https://www.nuget.org/packages/Box2dNet/3.1.7
Install
dotnet add package Box2dNet --version 3.1.7
v3.1.3.0
Changes:
- Updated for Box2D v3.1
- Now also as nuget package
Nuget package
https://www.nuget.org/packages/Box2dNet/3.1.3
Install
dotnet add package Box2dNet --version 3.1.3