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This commit adds `UPS_LAG_REPORT-jules.md`, which details the causes of excessive recompositions and alpha jitter during the player sheet swipe gesture. It identifies misuse of `updateTransition` with continuous values and direct state reads in layout modifiers as the primary bottlenecks.
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Added
UPS_LAG_REPORT-jules.mdcontaining a detailed technical analysis of theUnifiedPlayerSheetperformance issues.The report identifies:
playerContentExpansionFraction.valuedirectly in the composition scope (e.g., forzIndex) and using it in layout-affecting modifiers (height,padding).updateTransitionwith a continuous float value, forcing constant animation restarts.Proposals included:
updateTransitionwith linear interpolation (lerp).derivedStateOf.graphicsLayer.PR created automatically by Jules for task 11551973758636712627 started by @theovilardo