orxIGTools will provide the user an in-game set of tools aimed to editing ORX game engine objects properties. While running the game executable with -igtool argument, the editor is launched and the developer can create or modify contents of its game.
The set of tools will include:
- Simple map loader with mouse/keyboard scroll and zoom
- Object editor
- Animation editor
- Graphic objects
- Body and body parts
- Joints editor
- Particle and effects editor
- Track editor
Sorry, only VS2017 project available for now. For sure, when it will reach an usable form, it will have at least makefiles for linux.