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V2.0

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@teckmill teckmill released this 17 Nov 01:14
a07d043

OpenScreen Release Notes

Version 2.0

πŸŽ‰ Features

  • Modern UI Design

    • Sleek, minimalist interface with dynamic particle effects
    • Responsive layout that adapts to all screen sizes
    • Custom Poppins font integration for enhanced typography
    • Elegant loading bar with smooth animations
  • Dynamic Background

    • Gradient overlay with subtle pattern
    • Interactive floating particles
    • Smooth color transitions
    • Optimized performance with CSS animations
  • Loading System

    • Dynamic progress bar with smooth animations
    • Custom loading tips system
    • Server status indicators
    • Optimized resource loading
  • Customization

    • Easy-to-modify color schemes
    • Configurable server information
    • Adjustable particle count and animations
    • Customizable loading messages

πŸ”§ Technical Details

  • Lightweight implementation with minimal resource usage
  • No external dependencies (except Google Fonts)
  • Pure CSS animations for optimal performance
  • Mobile-first responsive design

πŸ’‘ Improvements

  • Optimized asset loading for faster startup
  • Reduced CPU usage with efficient animations
  • Improved compatibility across different resolutions
  • Enhanced code organization and documentation

πŸ› Known Issues

  • None reported in initial release

πŸ“‹ Requirements

  • FiveM server
  • Basic knowledge of HTML/CSS for customization

πŸ”œ Planned Features

  • Audio integration options
  • Additional animation themes
  • Custom background image support
  • Server rules display option
  • Discord integration
  • Dynamic weather effects
  • Multiple color scheme presets

βš™οΈ Configuration

All configuration can be done through:

  • html/index.html - Main structure
  • html/style.css - Styling and animations
  • html/script.js - Loading logic and tips

πŸ“ Notes

  • First public release
  • Tested on multiple server configurations
  • Compatible with latest FiveM build

For support, feature requests, or bug reports, please use the GitHub issues section.