Handle robot on edge of Neutral Zone but really in Alliance Zone #548
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Changed to only enable the CLIMB button at start of teleop, IF we are in the alliance zone. Otherwise, disable it. (but allow it to be clicked if robot goes into the alliance zone.
Only process the zone ontouch listeners if the action is DOWN. (it was processing it on UP as well - no need to run the code twice).
In the neutral zone, check if the robots EDGE touches the alliance zone (check differs if alliance zone is on the left, or the right). If so, mark it as "in the alliance zone" so the shoot/climb buttons light up.