We are a multidisciplinary studio building games, engines, and hardware. We engineer systems from first principles—writing custom allocators, auditing kernels, and funding long-term hardware R&D by shipping commercial interactive media.
| Domain | Operational Intent | Focus Areas |
|---|---|---|
| Systems & Infrastructure | Architecting high-assurance, foundational software to remove reliance on black-box tools. | Hardened Runtimes, Memory Allocators, Consensus Protocols |
| Interactive Media | Executing rapid commercial releases to validate engine architecture and secure R&D capital. | Game Development, Engine Tooling, Rendering Pipelines |
| Hardware & Operations | Maintaining robust physical infrastructure in preparation for comprehensive embedded hardware integration. | Legacy Hardware Integration, NixOS, Systems Administration |