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Tarantula Tech

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We are a multidisciplinary studio building games, engines, and hardware. We engineer systems from first principles—writing custom allocators, auditing kernels, and funding long-term hardware R&D by shipping commercial interactive media.

Roadmap


Strategic Domains

Domain Operational Intent Focus Areas
Systems & Infrastructure Architecting high-assurance, foundational software to remove reliance on black-box tools. Hardened Runtimes, Memory Allocators, Consensus Protocols
Interactive Media Executing rapid commercial releases to validate engine architecture and secure R&D capital. Game Development, Engine Tooling, Rendering Pipelines
Hardware & Operations Maintaining robust physical infrastructure in preparation for comprehensive embedded hardware integration. Legacy Hardware Integration, NixOS, Systems Administration

Tech Stack

Tech Stack

Contact


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  1. camelot camelot Public

    Camelot A modern C23 standard library replacement. Features Workspace memory management (Arenas), fat-pointer Strings, and zero-copy Collections. Built for the Senior Engineer workflow.

    C 7

  2. urchin urchin Public

    A platform-agnostic TPI consensus engine in Rust. Decouples governance from execution by requiring cross-platform staff ratification (Discord/Stoat) before enforcing bans or kicks. Features a self-…

    Rust

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