Releases: tanitaka-tech/NestedDIContainer.Unity
Releases · tanitaka-tech/NestedDIContainer.Unity
v1.0.0
What's Changed
- fix: Fixed a bug where the initialization timing was wrong. by @tanitaka-tech in #13
- feat: Defined MonoBehaviourScopeDefaultExtendScope to bind IPrefabInstantiator by @tanitaka-tech in #14
- Feature/static di resolution by @tanitaka-tech in #15
- chore: update version 0.1.2 to 1.0.0 by @tanitaka-tech in #16
Full Changelog: v0.1.2...v1.0.0
v0.1.2
What's Changed
- fix: Infinite loop by @tanitaka-tech in #7
- feat: Add method InstantiateAsync by @tanitaka-tech in #8
- chore: Update Instantiate method by @tanitaka-tech in #9
- fix: Fix ProjectScopePrefab active by @tanitaka-tech in #10
- fix: Fix build error by @tanitaka-tech in #11
- update: Update version 0.1.1 to 0.1.2 by @tanitaka-tech in #12
Full Changelog: v0.1.1...v0.1.2
v0.1.1
What's Changed
- fix: ParentScopeId null reference error by @tanitaka-tech in #6
Full Changelog: v0.1.0...v0.1.1
v0.1.0
What's Changed
- feat: add ISceneScopeLoader as the default bindings by @tanitaka-tech in #1
- feat: add inject to extend-scope by @tanitaka-tech in #2
- fix: GameObject that has multi IInjectable components has not injected by @tanitaka-tech in #3
- feat: Enhance scene loading with parent scope management by @tanitaka-tech in #4
- improve performance by @tanitaka-tech in #5
New Contributors
- @tanitaka-tech made their first contribution in #1
Full Changelog: https://github.com/tanitaka-tech/NestedDIContainer.Unity/commits/v0.1.0