I’m a screenwriter/producer turned developer/designer after discovering my passion for game design while working at Nickelodeon. I love taking app and game ideas from concept to launch by shaping them, refining them, and adding polish to make them engaging, user-friendly, and genuinely useful.
Since beginning my coding journey, I've:
- Wrapped up a batch at the Recurse Center
- Spent 4 years ideating games and producing them for Noggin (some games can be found here)
- QA'd for local game development studio, Moving Pieces Interactive on their game, Entropy Survivors
- Lauched a handleful of games, such as MineFind, Business Frog, and more.


