fix: stop audio state from being enforced in the Linphone iterate loop#36
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frankkohlhepp merged 1 commit intodevelopfrom Mar 31, 2026
Merged
fix: stop audio state from being enforced in the Linphone iterate loop#36frankkohlhepp merged 1 commit intodevelopfrom
frankkohlhepp merged 1 commit intodevelopfrom
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The keepAliveTask TimerTask previously set AudioManager.MODE_IN_COMMUNICATION, isMicrophoneMute=false and isSpeakerphoneOn=false on every tick alongside core.iterate(), which fires every 20ms. This caused ~50 AudioManager system calls per second at all times, routing continuously through system_server and audioserver into the Audio HAL — saturating CPU at 60-115% on idle devices and preventing deep sleep.
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Why is this PR a release PR?
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🤔 Hmm... I just created a normal PR from a branch. What did I do wrong? |
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I think the CI/CD pipeline is misconfigured to automatically release an app always. The "tags" prerequisite is commented out. @narges-dipir |
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Fix for sp-7099:
The keepAliveTask TimerTask previously set AudioManager.MODE_IN_COMMUNICATION, isMicrophoneMute=false and isSpeakerphoneOn=false on every tick alongside core.iterate(), which fires every 20ms. This caused ~50 AudioManager system calls per second at all times, routing continuously through system_server and audioserver into the Audio HAL — saturating CPU at 60-115% on idle devices and preventing deep sleep.