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3 gameobject tool
Fix JSON serialization issues and enhance error handling - Fixed GetAllGameObjects JSON array serialization - Enhanced component type resolution with fallback strategies - Improved scene loading with multiple path format support - Added comprehensive error handling and logging - Added GetAvailableTools method for tool discovery
Partial merge of #8: Fix current tools serialization and parsing errors
Introduce global using directives in Code/Assembly.cs and Editor/Assembly.cs Remove unused using directives from various files including MCPConnectionManager.cs, MCPConnectionStatus.cs, and several tool-related files to improve code clarity and reduce clutter.
Rename MCP editor tool attributes and update related classes
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