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Releases: stupxd/Blueprint

v.3.3

07 Apr 08:47

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  • Fixed floating sprite not working for Blueprint when using Steamodded.
  • Could not recreate Brainstorm issue on my end (#9). For now added a toggle to disable Brainstorm if you are experiencing it (Mods -> Blueprint -> Config).
  • Fixed mod working on face down jokers (during Amber Acorn). (#10)

v.3.2

26 Dec 18:29

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  • Fixed an issue when highlighting / dragging blueprint caused other Blueprints to the left to go back to default texture.

v.3.1

25 Dec 13:58

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  • Fixed an issue causing brainstorm texture to not update
  • Brainstorm shader should now work on all systems
    Thanks to @jonathandw743 for fixing both issues

v.3.0

25 Dec 00:31

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  • This version has a bug with brainstorm sprite updating, use a newer version, whenever available

  • Fixed blurriness of the blueprinted texture, thanks to @jonathandw743

  • Added Brainstorm support, thanks to @jonathandw743

    • Note! Brainstorm shader might be unsupported by very old systems, which is something that might get fixed, but for now the feature gets automatically disabled (you can confirm that by finding a log message in console or lovely logs (Mods/lovely/logs/).
12-25_01-16-57.mp4

v.2.5

19 Oct 14:15

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  • Fixed copied texture not resetting sometimes with Blueprint + Brainstorm combo
  • Fixed copy inconsistencies with debuffed jokers

v.2.4

15 Oct 10:32

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  • Blueprint now copies hologram shader
  • Added debuff logic (blueprint doesn't copy texture if it or the card is debuffed)

v.2.2

28 Sep 13:54

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  • Increased lightness of blueprinted textures. This can be configured in core/core.lua (on top of the file).

Next week I should have time to work on proper settings menu for this.

v.2.1

28 Sep 10:36

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  • Blueprint copying brainstorm will now show sprite of the copied joker (if compatible).
  • Added option to toggle inverted colors for blueprint shader, though keep in mind it does make most of the jokers look much darker. If you want to change it, go to core/core.lua and edit line according to instructions on top of the file.

v.2.0

26 Sep 17:26

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  • Completely changed rendering logic to make sure editioned blueprints now work properly on all jokers.

This sounds like a small change, but it took a lot of research to make it work. Hopefully will be last release for a while, this mod seems to be in a stable state now.

image

v.1.5

26 Sep 08:33

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  • Fixed an issue with edition check not working properly when copying joker with a floating sprite