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feat(compositor): factor output_format into GPU heuristic#218

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streamer45 merged 4 commits intomainfrom
devin/1774777096-gpu-heuristic-output-format
Mar 29, 2026
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feat(compositor): factor output_format into GPU heuristic#218
streamer45 merged 4 commits intomainfrom
devin/1774777096-gpu-heuristic-output-format

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Summary

Commit 1 — feat(compositor): factor output_format into GPU heuristic

When the compositor's output_format is NV12 or I420, the GPU path eliminates the expensive CPU RGBA→YUV conversion entirely via the rgba_to_yuv.wgsl compute shader. Previously, should_use_gpu() didn't consider this — a single 720p layer with NV12 output would stay on CPU (1 item, < 1080p pixels, no effects), paying the full ~14.4% CPU cost that the GPU path handles for free.

This adds output_format: Option<PixelFormat> to should_use_gpu() and should_use_gpu_with_state(). When the output needs YUV conversion, the heuristic now prefers GPU compositing even for simple scenes.

Profile context (30s CPU profile, CPU path, 1080p VP9 encoding pipeline):

  • rgba8_to_nv12_buf = 9.12% flat — fix(tools): install script #1 CPU consumer
  • parallel_rows (serving NV12 path) = 5.28% flat
  • Combined = 14.4% of CPU time eliminated when GPU path is active

Commit 2 — ci: cancel superseded workflow runs on same PR

Adds a concurrency group to ci.yml keyed on PR number / branch ref with cancel-in-progress: true. This prevents the single self-hosted GPU runner from being blocked by stale jobs when new commits are pushed.

Review & Testing Checklist for Human

  • Verify the heuristic change makes sense for your deployment: with this change, any pipeline with NV12/I420 output will always prefer GPU when available (even single-layer, small canvas). Confirm this is desired behavior for your typical pipeline configurations.
  • Run a profiled pipeline (e.g. just skit-profiling serve with a VP9 encoding session) with --features gpu on a GPU-equipped machine and compare CPU profile before/after — the rgba8_to_nv12_buf and parallel_rows entries should disappear from the hot path.
  • Verify the concurrency setting correctly cancels stale CI runs — push two quick commits to a PR and confirm the first run is cancelled.

Notes

  • The existing should_use_gpu tests are updated to pass None (preserving prior behavior for scenes without explicit output format).
  • Three new test cases cover: NV12 output → GPU, I420 output → GPU, RGBA8 output → CPU (for single small layer baseline).
  • No changes to the GPU compute shader or readback pipeline — this only affects when the GPU path is chosen, not how it operates.
  • Two pre-existing flaky tests on main (test_oneshot_processes_faster_than_realtime and test_compositor_output_format_runtime_change) fail on the GPU runner due to timing sensitivity under load — not caused by this PR (both use 4×4 canvases with output_format: None, so the new heuristic path is never activated).

Link to Devin session: https://staging.itsdev.in/sessions/4eafeb9c24d342bba7d1b41238fcb3e4
Requested by: @streamer45


Staging: Open in Devin

When the compositor's output_format is NV12 or I420, the GPU path
eliminates the expensive CPU RGBA→YUV conversion entirely (~14% of
CPU time in profiled pipelines). The should_use_gpu() heuristic now
considers this, preferring GPU compositing whenever YUV output is
requested — even for simple scenes that would otherwise stay on CPU.

This addresses the #1 CPU hotspot identified in production profiling:
rgba8_to_nv12_buf at 9.12% + parallel_rows at 5.28% = 14.4% combined.

Signed-off-by: Devin AI <devin@streamkit.dev>
Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
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✅ Devin Review: No Issues Found

Devin Review analyzed this PR and found no potential bugs to report.

View in Devin Review to see 1 additional finding.

Staging: Open in Devin
Debug

Playground

streamkit-devin and others added 2 commits March 29, 2026 10:22
Adds a concurrency group keyed on PR number / branch ref with
cancel-in-progress: true. This prevents the single self-hosted GPU
runner from being blocked by stale jobs when new commits are pushed.

Signed-off-by: Devin AI <devin@streamkit.dev>
Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
Two tests flaked on the self-hosted GPU runner where many tests run
concurrently and compete for CPU:

1. test_oneshot_processes_faster_than_realtime: reduced from 30@30fps
   (budget 500ms vs 1000ms real-time = 10% margin) to 10@5fps
   (budget 1500ms vs 2000ms real-time = 25% margin).  The previous
   budget was nearly indistinguishable from per-frame scheduling
   overhead (~30ms) under CI load.

2. test_compositor_output_format_runtime_change: increased inter-step
   sleeps from 100/50/100ms to 300/200/300ms.  The compositor thread
   can be starved for CPU when GPU tests run in parallel, so the
   original windows were not enough for even one tick to fire.

Signed-off-by: Devin AI <devin@streamkit.dev>
Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
@streamer45 streamer45 enabled auto-merge (squash) March 29, 2026 10:32
The test consistently got only 1 output frame instead of ≥ 2 on the
self-hosted GPU runner.  Root cause: when compiled with --features gpu
and gpu_mode Auto (the default), the compositor OS thread blocks on
GpuContext::try_init() before processing any compositing work.  On the
GPU runner with many tests competing for the device, init can exceed
the total sleep budget (800ms).  By the time it finishes, both input
frames have been drained to just the latest (Dynamic mode behaviour),
producing a single output.

Fix: set gpu_mode: "cpu" explicitly.  This test validates runtime
output_format switching via UpdateParams, not GPU compositing — GPU
init is unnecessary overhead that creates the race.

Also reduces sleep durations to 200/100/200ms (from 300/200/300ms)
since without GPU init the compositor thread starts processing
immediately.

Signed-off-by: Devin AI <devin@streamkit.dev>
Signed-off-by: StreamKit Devin <devin@streamkit.dev>
Co-Authored-By: Claudio Costa <cstcld91@gmail.com>
@streamer45 streamer45 merged commit 42dc9fc into main Mar 29, 2026
16 checks passed
@streamer45 streamer45 deleted the devin/1774777096-gpu-heuristic-output-format branch March 29, 2026 10:50
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