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PGN H5

Just a little thought experiment of mine...I could envision this turning in to something cool, (web-based, networked chess server comes to mind), but for now it's just the bare-bones of a PGN reader done in Javascript and HTML 5.

TODO

  • Need to figure out how to eliminate from "possible moves" any move that would require the piece to move 'through' another piece

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PGN Reader in HTML 5 and Javascript

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