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10 changes: 2 additions & 8 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -48,15 +48,9 @@ A massive improvement over the previous versions of this library is _actual docu

Building
--------
This project uses [Grunt](http://gruntjs.com/) to create the distributions, one dev build (not minimized) and one production build (minimized). If you make changes and want to build it, follow these steps:
This project uses [Grunt](http://gruntjs.com/) to create the distributions, one dev build (not minimized) and one production build (minimized). If you make changes and want to build it, run:

If you don't have grunt installed, first make sure you've got [NodeJS](http://nodejs.org/) and NPM installed, then install Grunt CLI. You might have to do this as root:

```npm install -g grunt-cli```

Now you can install the local grunt package:

```cd [projectFolder] && npm install && grunt```
```npm run build```

The output of grunt will sit in the `build` folder.

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75 changes: 38 additions & 37 deletions package.json
Original file line number Diff line number Diff line change
@@ -1,39 +1,40 @@
{
"name": "shader-particle-engine",
"description": "A GLSL-focused particle engine for THREE.js.",
"version": "1.0.3",
"author": "Luke Moody (https://github.com/squarefeet/)",
"license": "MIT",
"repository": {
"type": "git",
"url": "git+https://github.com/squarefeet/ShaderParticleEngine.git"
},
"bugs": {
"url": "https://github.com/squarefeet/ShaderParticleEngine/issues"
},
"homepage": "https://github.com/squarefeet/ShaderParticleEngine/",
"keywords": [
"three.js",
"webgl",
"particle",
"particles",
"glsl",
"shader",
"spe"
],
"devDependencies": {
"grunt": "^0.4.5",
"grunt-contrib-concat": "^0.5.1",
"grunt-contrib-uglify": "^0.9.2",
"grunt-docco2": "^0.2.1",
"grunt-jsdoc": "^1.0.0"
},
"scripts": {
"test": "grunt"
},
"main": "build/SPE.min.js",
"directories": {
"doc": "docs",
"example": "examples"
}
"name": "shader-particle-engine",
"description": "A GLSL-focused particle engine for THREE.js.",
"version": "1.0.3",
"author": "Luke Moody (https://github.com/squarefeet/)",
"license": "MIT",
"repository": {
"type": "git",
"url": "git+https://github.com/squarefeet/ShaderParticleEngine.git"
},
"bugs": {
"url": "https://github.com/squarefeet/ShaderParticleEngine/issues"
},
"homepage": "https://github.com/squarefeet/ShaderParticleEngine/",
"keywords": [
"three.js",
"webgl",
"particle",
"particles",
"glsl",
"shader",
"spe"
],
"devDependencies": {
"grunt": "^0.4.5",
"grunt-cli": "^0.1.13",
"grunt-contrib-concat": "^0.5.1",
"grunt-contrib-uglify": "^0.9.2",
"grunt-docco2": "^0.2.1",
"grunt-jsdoc": "^1.1.0"
},
"scripts": {
"build": "grunt"
},
"main": "build/SPE.min.js",
"directories": {
"doc": "docs",
"example": "examples"
}
}