Fix VRAM leak in MapChunk edge rendering#6441
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B-Kirill wants to merge 3 commits intospace-wizards:masterfrom
Open
Fix VRAM leak in MapChunk edge rendering#6441B-Kirill wants to merge 3 commits intospace-wizards:masterfrom
B-Kirill wants to merge 3 commits intospace-wizards:masterfrom
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moonheart08
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Mar 9, 2026
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Keep the GL error checks, so we actually know which operation errored out.
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Oh, I didn't think about it in that context. Then yes, it should stay. |
…ion methods" This reverts commit a48ffd7.
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When deleting a map chunk, the
DeleteChunkmethod inClyde.GridRendering.csfrees the mainVAO/VBO/EBObut does not freeEdgeVAO/EdgeVBO/EdgeEBOwhich leads to a VRAM leak.Just added the deletion of these objects.