Skip to content

sonicboom989/HackKU25-2D

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

128 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Get Big, Man (HackKU 2025)

Winner: Best Beginner Project at HackKU 2025!

"Get Big, Man" is a 2D roguelike game developed in 36 hours for the HackKU 2025 hackathon. The theme was "health and well-being," and our game tackles the concept of "gymtimidation"—the fear of going to the gym.

You play as a new gym-goer, initially small and weak. Your goal is to conquer different areas of the gym by fighting enemies modeled after rogue equipment. As you defeat enemies, you collect coins, buy upgrades, and literally evolve from Big_Man to Bigger_Man and finally Biggerer_Man!

Play the live version on Itch.io!

Gameplay & Features

Evolving Character: Progress through three character evolutions (Big_Man, Bigger_Man, Biggerer_Man), each with unique sprites and stats.

Gym-Themed Levels: Battle your way through distinct gym zones, including "Push," "Pull," and "Legs."

Unique Enemies: Fight a variety of custom-pixel-art enemies, from projectile-throwing Dumbell_Enemys to a massive Treadmill_Boss.

Shop & Upgrades: Use coins collected from enemies to buy health and strength upgrades from the Shopkeeper.

Original Art & Sound: Features all-original pixel art created in Aseprite and an original soundtrack and SFX (like "GET BIG, MAN!") produced in FL Studio.

Tech Stack

Game Engine: Unity (version 2022.3.15f1)

Language: C#

Art: Aseprite

Audio: FL Studio

Version Control: Git & GitHub

Building from source

This is a standard Unity project. The main project folder is Test/.

Clone the repository:

git clone https://github.com/sonicboom989/HackKU25-2D.git

Open Unity Hub and "Add project from disk."

Select the Test folder from this repository.

Once the project is open, find the Main Menu scene in Test/Assets/Scenes/ and open it.

Press the Play button in the Unity Editor.

The Team

Lucas Root (cringey303) - C# programming and music

Ziv Cohen (ZivCohen-projects) - C# programming: main game logic

Luke Coffman (sonicboom989) - C# Programming, version control manager

Noah Short (ShortyMcGee) - Art & Animation

About

HackKU25 Project with a 2D unity template

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages