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Optimize Images Published in the Cameras #48

@kaowilly

Description

@kaowilly

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Expected Enhancement

Current Behavior

Manipulating every pixel in a 2D array with 2 "for" loops is not ressource efficient.

Possible Solution

Comments

Also i have read that the possible reason why extract the pixel array is slow is that the transfert from the gpu to ram is CPU expensive.

Maybe that thread have the solution
https://stackoverflow.com/questions/62864092/unity-extracting-camera-pixel-array-is-incredibly-slow

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