Skip to content

Find a way to only have 1 Canvas<GameObject> for all the Unity scenes #35

@kaowilly

Description

@kaowilly

Warning : Before creating an issue or task, make sure that it does not already exists in the issue tracker. Thank you.

Expected Enhancement

We want to avoid duplicating the Canvas containing the user guide to every Unity scene we create.

Current Behavior

In the Unity Editor, for every Scene in Assets, we copy the GameObject called Canvas to that new scene so it shows the user guide on how to use the simulator.

Possible Solution

Comments

Environment Used

  • Project version :
  • docker version :
  • docker-compose version :

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions