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TODOs:

basics:

  • save block positions in game for checking collisions
  • block should make the ball bounce off
  • delete blocks when hit
  • random starting direction downwards for the ball
  • score manager
  • textures for blocks, paddle and ball
  • sound effects for hitting blocks and paddle (SoundManager?)
  • start screen, game over screen, win screen (ScreenManager?)
  • levels with different block layouts (LevelManager or LevelLoader?)
  • power-ups (e.g., bigger paddle, multi-ball)
  • high score tracking (implement in ScoreManager -> save to file)
  • pause functionality

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