A collection of assets present in Everdale, a game developed by Supercell.
As of version 9.160, the assets folders in the game APKs are not packed into .osm files. The asset folders also contains more files and folders than are available here. You should be able to see them by directly unzipping the game's APKs.
Note: The client and logic folders are available as csv_client and csv_logic in the game's APKs and they contained compressed csv files. This repository contains uncompressed files. The files are decompressed using sc_extract. Also, the ui folder is called sc in the game APKs.
Unlike other Supercell games, the assets folders in the game APKs are packed into .osm files. This repository only contains the unpacked folders. You can follow these steps to unpack the files yourself.
Note that this repository does not contain the 3d files because of their massive size.
Some additional notes:
- The
.osmfiles use dynamicLZMAcompression and can be unpacked usingeverdale.bms. As of update v9.160, they are no longer present. - The
_tex.scfiles useLZMAcompression and can be decompressed usingsc_extract. As of update v9.160, the game uses version 4_tex.scfiles and they can be decompressed using only the master branch version ofsc_extract. - The
.scfiles either useLZMAorLZHAMcompression and can be decompressed usingclash_royale.bms. TheThe.csvfiles are not compressed..csvfiles are compressed as of update v9.160. They useLZMAcompression and can be decompressed usingsc_extract.
This repository is licensed under the MIT license. However, the use of the contents of this repository is governed by Supercell's terms of service and Fan Content Policy.
This content is not affiliated with, endorsed, sponsored, or specifically approved by Supercell and Supercell is not responsible for it. For more information see Supercell’s Fan Content Policy.