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A VR backgammon game where two players can play together in a virtual environment. Built for 6DoF headsets with grab interactions, dice physics, and socket-based movement.

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smh997/VR-Backgammon

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Backgammon VR

A VR backgammon game where two players can play together in a virtual environment. Built for 6DoF headsets with grab interactions, dice physics, and socket-based movement.

✏️ Sketch

Here's the initial concept sketch for the game layout and interaction design:

Backgammon Sketch

🛠 Built With

  • Unity
  • XR Interaction Toolkit
  • C#

🎥 Demo

Demo Gif

🤝 Contributing

Contributions, suggestions, and pull requests are welcome!

If you'd like to improve the project or add new features:

  1. Fork the repository
  2. Create a new branch (git checkout -b feature/YourFeature)
  3. Commit your changes (git commit -m 'Add some feature')
  4. Push to the branch (git push origin feature/YourFeature)
  5. Open a Pull Request

Feel free to open issues for bugs, ideas, or discussions.

📄 License

This project is open-source and available under the MIT License.

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A VR backgammon game where two players can play together in a virtual environment. Built for 6DoF headsets with grab interactions, dice physics, and socket-based movement.

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