fix: prevent stack overflow in RateLimiter when merging data #75
+95
−16
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Summary
This PR fixes a critical
Maximum call stack size exceedederror in the meshV2 extension when global variables are updated frequently.Problem
In
rate-limiter.js, when merging data into an existing queue item, theresolveandrejectcallbacks were wrapped with the previous callbacks. Repeated merging led to deep nesting of these functions, eventually exceeding the stack limit.Solution
resolve/rejectcallbacks in arrays (resolversandrejecters) instead of nesting them.log.debugfor high-frequency operations (adding to queue, merging data, sending request).Test Coverage
test/unit/scratch3_mesh_v2_rate_limiter_repro.jswhich confirmed the stack overflow before the fix and passed after the fix.rate_limiter.jsunit tests still pass.Addresses smalruby/smalruby3-gui#499
Co-Authored-By: Gemini noreply@google.com