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Project Structure

smallketchup82 edited this page Jan 10, 2026 · 1 revision

Root namespace is OpenTransit

OpenTransit.Simulator

Defines any simulator-specific logic, components, drawables, and serves as the entrypoint for the simulator.

OpenTransit.Engine

Contains abstractions and interfaces with MonoGame.

OpenTransit.Tests

Levels

When we say "Low-Level" in the project, we're usually referring to "Engine Level". "High Level" refers to the simulator-specific stuff.

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