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/* This is a patchable tool, at this stage primarily for creating different types of filters and for patching them together: KNOWN ISSUES: The boxes will overlap and when they do its difficult to uncouple them again.

Instructions:

  • First create an audio source, this takes the input sample that has already been set
  • Final output is what access the sample we are outputting to the soundcard
  • comb filter is a type delay filter
  • all-pass filter is a type of delay filter
  • Click on the delete button and then on a box to delete it

Patching: Click on a box, then on the box you want to patch to. Reset patching by clicking on "empty space"." Example: audioSource -> combFilter -> all-passFilter -> finalOutput Be warned that when youve created an object you will still be storing that objects pointer, so make sure youre clicking on empty space to reset the patching.

Parameters: Each object has its own parameters. FinalOutput and AudioSource objects only have a volume control. All-Pass and CombFilters have a delaytime you can set.

*/

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Interactive box based reverb designer

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